Flintlock : The Siege of Dawn
Lead Narrative Designer
Championed a script reimagining on a three month time frame.
Focused the story on Nor, Enki and their unlikely bond.
Unified the team behind the new story and enriched characters.
Ashen
Narrative Designer
Implemented all of the game’s (30+) quests via UE4 based systems.
Point of contact between narrative and all other departments.
Supported story conception for the DLC - Ashen: Nightstorm Isle.