Flintlock : The Siege of Dawn

Lead Narrative Designer

  • Championed a script reimagining on a three month time frame.

  • Focused the story on Nor, Enki and their unlikely bond.

  • Unified the team behind the new story and enriched characters.

Ashen

Narrative Designer

  • Implemented all of the game’s (30+) quests via UE4 based systems.

  • Point of contact between narrative and all other departments.

  • Supported story conception for the DLC - Ashen: Nightstorm Isle.